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In particular, [[paper ball]] has a large "randomness" due to its irregular shape, and it may happen to be stuck on a narrow road surface that can pass through under certain normal conditions because the long axis just passes through a narrow gap . For example, [[Original level]] The spiral [[double rails]] spacing of 12-7 is too small. If you use a paper ball and derail, it may cause the ball to be stuck in it.
=== ''Non possum mori'' with moduls objects ===
[[ModulObject]]s (including [[prop ball]]s) can be quite "random" in creating ''non possum mori'', and it is generally caused by the semi-free movement of the modul, which can cause the player's ball to be stuck between the modul and the organ or between the organ and the road triggered in the middle.
It's worth noting that sometimes balls pushing multiple side-by-side [[boxes]] or prop balls at the same time can also cause incapacity (the ball gets "stuck" on the side of the prop), even though the player ball should be able to move normally . This should be a problem with Ballance's own physics engine.