Chinese version / 中文版: | Ballance/zh |
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Translation needed | ||
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MenuLevel of Ballance | |
Game details | |
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Genre | Puzzle |
Platform | Microsoft Windows |
Developer | Cyparade |
Publisher | Atari |
Designer | Klaus Riech |
Composer | Mona Mur |
Mode | Single-player |
Release |
Europe: 2 April 2004 (20 years, 6 months ago) North America: 25 October 2006 (18 years ago) |
Ballance is a 3D video game developed by German studio Cyparade, published by Atari and released in 2004.
在Ballance中,玩家要操纵一个可以改变自身物理性质的球在高空或太空中搭建的庞大而复杂的迷宫建筑中穿梭,避开陷阱机关并破解一个个谜题,最终到达终点飞船以完成一个关卡。游戏提供了13个难度大致递增的关卡供玩家探索(第13关为可下载内容,但现存安装包一般已包含第13关),并设置分数系统吸引玩家挑战以更高水平完成关卡取得更好成绩。此外,搭载了非常还原、真实的物理引擎使得球的操纵手感非常接近对现实生活中的认知,因此大大提高了游戏的可玩性,玩家也能够充分体验重力对平衡性的影响。
默认情况下Ballance附带有5种语言,包括德语、法语、英语、西班牙语和意大利语。但Ballance吧已经制作出了含有中文语言补丁的游戏版本,即Ballance中文版。
目录
操作方法
在游戏菜单界面中,鼠标可以完成所有操作。同时,键盘↑、↓键选择选项,←、→键调整选项数值参数,Enter(回车)键确定选项,ESC键返回上一页菜单(主菜单内按下ESC进入是否退出游戏的确认,此时←、→键确认是否退出游戏)。 在游戏进行时,键盘↑、↓、←、→键控制球的运动方向,Space(空格键)扩大视野,Lshift+←/→调整视角朝向,ESC键暂停游戏并调出菜单(再按下ESC返回游戏,通常这在竞速中用来确保进入下一小节前吸收所有正在追踪玩家的分数球)。
配置要求
Ballance, like other Games, requires a certain level of performance from the player's computer to work. But because it was released so long ago, most computers today can run it.
The requirements for the Computer configuration can be found in the documentation included with the original Ballance installation file, which is excerpted here for your reference only:
Hardware / software | Minimum requirement | Recommendation Requirement |
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Ram | 64 MB | 128 MB |
Hard disk space | 150 MB | More than 150 MB |
CPU | 350 MHz Intel Pentium II | 450 MHz INTEL Pentium III |
Display card | Integrated Graphics Card | A 3d graphics card with a minimum of 16 MB Ram |
Driver | CD-ROM | CD-ROM |
Operating System | Windows 98(No WindowsNT) | Windows ME / 2000 / XP |
DirectXVersion | 8.1 | Greater than 8.1 |
In addition,,Ballance is largely incompatible with the configuration of today's computers.As a result, the runtime often fails to perform as well as computers do today,This resulted in Cottonwood, frame dropping, and other serious bugsBUG。If you want to optimize the performance of Ballance, see Ballance optimization:Ballance的优化。
If you can't run Ballance,You can see some Solutions inQ&A/zh#非Windows XP系统打不开游戏/进入游戏黑屏/游戏内吃命卡死怎么办?.
游戏内容
主条目: Ballance关卡结构 |
Ballance Level is made up of Checkpoint、机关、Balloons构成。(Italic Body is an essential element)
Topics & activities
After 15 years' developing, currently topics in Ballance forums mainly are:
In addition, there have been new discussions recently and good results have been achieved:
- 背景: Using image software to make a new Ballance background map。
Please jump to the relevant page above for more details
机关
主条目: 机关大全 |
In order to make the level more challenging, more playable, more interesting, Ballance provides a large number of organs props. In the process of making a map, the clever collocation of these organs can greatly affect a level of the game experience and map quality. In particular,The internal program mechanism of Extra Point and Extra Life is the same as that of other organs, so they are generally regarded as organs.
场景
主条目: 背景 |
即“背景”。除了第4关和第13关共用一个背景外,Ballance的每一关都在不同的场景环境下进行。场景仅仅由\Ballance\Textures\Sky下的背景贴图决定,并且场景不会影响游戏关卡的光照亮度。不同关卡的光照亮度由\Ballance\3D Entities下的某些文件确定。
游戏漏洞和关卡设计问题
主条目: Ballance漏洞 |
Ballance和其他游戏一样拥有许多BUG。它们可能是危害性的,导致游戏崩溃并且由于突然出现而对玩家造成惊吓;也可能对游戏进程有益,被认可使用在竞速中。
此外,原版关卡地图在制作时由于制作者的失误,导致有些情况下球会卡死无法移动或彻底无法继续游戏。即:
玩家群体
在中国国内目前仅有Ballance吧与吧友创立的相关QQ群在活跃(先前的另一活跃论坛中国Ballance联盟已关闭)。国际范围上则分散有各式各样的论坛,其中仅有BearKidsTeam建立的Discord服务器活跃度较高且能收到更多游戏资源。在本页面左侧有“相关网站”一栏可以进入这些讨论网站。
History
Ballance was designed by Klaus Riech, developed by Cyparade and published by Atari on 2 April 2004 (Europe), with the music composer being Mona Mur; its North America version was released on 25 October 2006. Its offical website was http://www.ballance.org/, however, after 2006, no new news was added and this website has been shut down since 2009. (web.archive.org) Ballance Developers Homepage (archived on 20 October 2007)
截至目前,关于Ballance官方的一切信息都非常稀少。本游戏主要依靠玩家群体自行研究、支持、宣传。
相关作品
Ballance is arguably one of the earliest 3D ball games. In addition, there are many formal companies launched completely independent of other ball games; Its excellent playability has also attracted many copycats to create new games: PIRATED BALLANCE Games and Fan Games created by Gamers in game forums。Main entry: