“Ballance”的版本间的差异

来自Ballance Wiki
跳转至: 导航搜索
相关作品
Game loopholes and level design issues
 
(未显示3个用户的19个中间版本)
第1行: 第1行:
 
{{DISPLAYTITLE:''Ballance''}}
 
{{DISPLAYTITLE:''Ballance''}}
 
{{Languages|zh|Ballance/zh}}
 
{{Languages|zh|Ballance/zh}}
{{Translation|36}}
 
 
{{Infobox
 
{{Infobox
 
  | title = ''Ballance''
 
  | title = ''Ballance''
第19行: 第18行:
 
Ballance is a 3D video game developed by German studio Cyparade, published by [[Wikipedia:Atari|Atari]] and released in 2004.
 
Ballance is a 3D video game developed by German studio Cyparade, published by [[Wikipedia:Atari|Atari]] and released in 2004.
  
在Ballance中,玩家要操纵一个可以改变自身物理性质的[[]]在高空或太空中搭建的庞大而复杂的迷宫建筑中穿梭,避开陷阱机关并破解一个个谜题,最终到达终点[[飞船]]以完成一个关卡。游戏提供了13个难度大致递增的[[原版关卡|关卡]]供玩家探索(第13关为可下载内容,但现存安装包一般已包含第13关),并设置分数系统吸引玩家挑战以更高水平完成关卡取得更好成绩。此外,搭载了非常还原、真实的物理引擎使得球的操纵手感非常接近对现实生活中的认知,因此大大提高了游戏的可玩性,玩家也能够充分体验重力对平衡性的影响。
+
In Ballance, players need to manipulate a [[ball]] of which the physical properties can be transformed to travel through large and complex mazes in space, avoid traps and solve puzzles, and finally reach the [[balloons]] to complete the level. The game provides 13 [[original levels]] with roughly increasing difficulties for players to explore (level 13 is the downloadable content, but current installation packages generally include level 13), and a score system to attract players to challenge to get better results. In addition, the very real physics engine makes the manipulation of balls feel very close to that in real life, which greatly improves the playability of the game, and enables players to fully experience the effect of gravity, eventually feeling the charm of "balance".
  
默认情况下Ballance附带有5种语言,包括德语、法语、英语、西班牙语和意大利语。但[[Ballance吧]]已经制作出了含有中文语言补丁的游戏版本,即[[Ballance中文版]]。
+
Ballance comes with 5 languages by default, including German, French, English, Spanish, and Italian. A fan-made Chinese version is also available in [[Chinese Ballance Forum]] as a patch.
  
== 操作方法 ==
+
== How to play ==
  
在游戏菜单界面中,鼠标可以完成所有操作。同时,键盘↑、↓键选择选项,←、→键调整选项数值参数,Enter(回车)键确定选项,ESC键返回上一页菜单(主菜单内按下ESC进入是否退出游戏的确认,此时←、→键确认是否退出游戏)。
+
In the interface of [[menu]]s, all operations can be completed by mouse. At the same time, {{Kbd|↑}} and {{Kbd|↓}} keys can be used to select the option, {{Kbd|←}} and {{Kbd|→}} to adjust the option parameters, {{Kbd|Enter}} to set the option, and {{Kbd|Esc}} to return (pressing Esc in the main menu makrs the game confirms whether to quit).
在游戏进行时,键盘↑、↓、←、→键控制球的运动方向,Space(空格键)扩大视野,Lshift+←/→调整视角朝向,ESC键暂停游戏并调出菜单(再按下ESC返回游戏,通常这在竞速中用来确保进入下一小节前吸收所有正在追踪玩家的分数球)。
+
While ingame, {{Kbd|↑}}, {{Kbd|↓}}, {{Kbd|←}}, and {{Kbd|→}} controls the movement of the ball, {{Kbd|Space}} to expand the field of view. Left {{Kbd|Shift}} + {{Kbd|}}/{{Kbd|→}} adjusts the direction of the camera by turning 90°, and {{Kbd|Esc}} pauses the game.
  
== 配置要求 ==
+
== System requirements ==
  
Ballance, like other Games, requires a certain level of performance from the player's computer to work. But because it was released so long ago, most computers today can run it.
+
Since Ballance has been released for a long time, most computers today can run it.
 +
 
 +
The requirements of the configurations can be found in the documentation included in Ballance:
  
The requirements for the Computer configuration can be found in the documentation included with the original Ballance installation file, which is excerpted here for your reference only:
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Hardware / software
 
! Hardware / software
! Minimum requirement
+
! Minimum requirement
! Recommendation Requirement
+
! Recommended
 
|-
 
|-
|Ram
+
| RAM
 
| 64 MB
 
| 64 MB
 
| 128 MB
 
| 128 MB
第50行: 第50行:
 
| 450 MHz INTEL Pentium III
 
| 450 MHz INTEL Pentium III
 
|-
 
|-
| Display card
+
| Graphics card
 
| Integrated Graphics Card
 
| Integrated Graphics Card
| A 3d graphics card with a minimum of 16 MB Ram
+
| 3D graphics card with 16 MB RAM as minimum
 
|-
 
|-
 
| Driver
 
| Driver
第58行: 第58行:
 
| CD-ROM
 
| CD-ROM
 
|-
 
|-
| Operating System
+
| Operating system
| Windows 98(No WindowsNT)
+
| Windows 98 (No Windows NT)
 
| Windows ME / 2000 / XP
 
| Windows ME / 2000 / XP
 
|-
 
|-
| DirectXVersion
+
| DirectX version
 
| 8.1
 
| 8.1
 
| Greater than 8.1
 
| Greater than 8.1
 
|}
 
|}
In addition,,Ballance is largely incompatible with the configuration of today's computers.As a result, the runtime often fails to perform as well as computers do today,This resulted in Cottonwood, frame dropping, and other serious bugs[[Ballance漏洞|BUG]]。If you want to optimize the performance of Ballance, see Ballance optimization:[[Ballance的优化]]
+
In addition, because Ballance is largely incompatible with the configuration of today's computers, it is often impossible to run the real performance of today's computers during runtime, resulting in stalls, dropped frames, and other serious [[Ballance bugs|BUG]]. If you need to optimize the running effect of Ballance, please refer to [[Ballance Optimization]].
 +
If you can’t run Ballance, you can refer to [[Q&A#非Windows XP系统打不开游戏/进入游戏黑屏/游戏内吃命卡死怎么办?]] in the prompt method to solve.
  
If you can't run Ballance,You can see some Solutions in[[Q&A/zh#非Windows XP系统打不开游戏/进入游戏黑屏/游戏内吃命卡死怎么办?]].
+
== Game information ==
  
== 游戏内容 ==
+
{{Main article|Ballance level structure}}
 
+
The Ballance level is made up of [[Object]]s and [[Road]]s (as well as some miscellaneous elements like decoration).
{{主条目|Ballance关卡结构}}
 
Ballance Level is made up of ''[[Checkpoint]]''、[[机关]]、''[[Balloons]]''构成。(''Italic Body'' is an essential element)
 
  
 
== Topics & activities ==
 
== Topics & activities ==
  
After 15 years' developing, currently topics in Ballance forums mainly are:
+
After 15 years' developing, currently main topics in Ballance forums are:
  
 
* [[Mapping]]
 
* [[Mapping]]
 
* [[Speedrun]]
 
* [[Speedrun]]
  
In addition, there have been new discussions recently and good results have been achieved:
+
In addition, new discussions have recently been produced, and good results have been achieved:
* [[背景]]: Using image software to make a new Ballance background map。
+
* [[Background]]: Use image software to create a new Ballance background scene.
  
Please jump to the relevant page above for more details
+
For details, please jump to the relevant page given above to browse.
  
== 机关 ==
+
== Objects ==
  
{{主条目|机关大全}}
+
{{Main article|Object}}
In order to make the level more challenging, more playable, more interesting, Ballance provides a large number of organs props. In the process of making a map, the clever collocation of these organs can greatly affect a level of the game experience and map quality.
+
In order to make the level more challenging, more playable, and more interesting, a large number of objects are provided in Ballance. In the process of making maps, the clever combination of these objects can greatly affect the game experience and map quality of a level.
In particular,The internal program mechanism of [[Extra Point]] and [[Extra Life]] is the same as that of other organs, so they are generally regarded as organs.
 
  
== 场景 ==
+
Specially,the internal procedure mechanism of [[Extra Point]]s and [[Extra Life]]s is the same as that of various objects, so it is generally regarded as an object.
  
{{主条目|背景}}
+
== Background ==
即“背景”。除了第4关和第13关共用一个背景外,Ballance的每一关都在不同的场景环境下进行。场景仅仅由\Ballance\Textures\Sky下的背景贴图决定,并且场景不会影响游戏关卡的光照亮度。不同关卡的光照亮度由\Ballance\3D Entities下的某些文件确定。
 
  
== 游戏漏洞和关卡设计问题 ==
+
{{Main article|Background}}
 +
That is "background". Except that levels 4 and 13 share the same background, each level of Ballance is conducted in a different scene environment. The scene is only determined by the background texture under \ Ballance \ Textures \ Sky, and the scene will not affect the brightness of the game level. The brightness of different levels is determined by certain files under \ Ballance \ 3D Entities.
  
{{主条目|Ballance漏洞}}
+
== Game loopholes and level design issues ==
Ballance和其他游戏一样拥有许多BUG。它们可能是危害性的,导致游戏崩溃并且由于突然出现而对玩家造成惊吓;也可能对游戏进程有益,被认可使用在竞速中。
 
  
此外,原版关卡地图在制作时由于制作者的失误,导致有些情况下球会卡死无法移动或彻底无法继续游戏。即:
+
{{Main article|Bugs and glitches}}
 +
Ballance has many bugs and glitches like other games. They may be harmful, cause the game to crash and cause shock to the player due to the sudden appearance; they may also be beneficial to the game process and be approved for use in racing.
  
* [[欲死不能]] 玩家球体卡死在某区域无法自杀或脱逃,无自杀器的情况下只得重新开始游戏。
+
In addition, the original levels contain level design errors, which causes inability to complete the levels, such as:
* [[欲生不能]] 玩家更换了错误的球属性无法过关,而地图逻辑设计失误导致即使自杀重生也无法更换球属性,只得重新开始游戏。
 
  
== 玩家群体 ==
+
* ''[[Non possum mori]]'': The ball is stuck in a certain area and cannot commit suicide or escape. Without a suicide device, the player has to restart the game.
 +
* ''[[Non possum vivi]]'': The player changed the wrong ball attribute and could not pass the level, and the logic design error of the map made it impossible to change the ball attribute even after suicide and rebirth.
  
在中国国内目前仅有[[Ballance吧]]与吧友创立的[[帮助:QQ|相关QQ群]]在活跃(先前的另一活跃论坛[[中国Ballance联盟]]已关闭)。国际范围上则分散有各式各样的论坛,其中仅有[[BearKidsTeam]]建立的[[Help:Discord/zh|Discord服务器]]活跃度较高且能收到更多游戏资源。在本页面左侧有“相关网站”一栏可以进入这些讨论网站。
+
== Player Group ==
 +
 
 +
In China, currently only [[帮助:QQ|相关QQ群]] created by [[Chinese Ballance Forum]] and Bar Friends are active (another previous active forum [[中国Ballance联盟]] is closed). There are various forums scattered internationally, and only [[Help:Discord/zh|Discord服务器]] established by [[BearKidsTeam]] is highly active and can receive more game resources. On the left side of this page there is a "Related Websites" column to enter these discussion sites.
  
 
== History ==
 
== History ==
  
 
Ballance was designed by [[Klaus Riech]], developed by Cyparade and published by Atari on 2 April 2004 (Europe), with the music composer being [[Wikipedia:Mona Mur|Mona Mur]]; its North America version was released on 25 October 2006. Its offical website was http://www.ballance.org/, however, after 2006, no new news was added and this website has been shut down since 2009. [http://web.archive.org/web/20071020052454/http://www.ballance.org/news.htm (web.archive.org) Ballance Developers Homepage (archived on 20 October 2007)]
 
Ballance was designed by [[Klaus Riech]], developed by Cyparade and published by Atari on 2 April 2004 (Europe), with the music composer being [[Wikipedia:Mona Mur|Mona Mur]]; its North America version was released on 25 October 2006. Its offical website was http://www.ballance.org/, however, after 2006, no new news was added and this website has been shut down since 2009. [http://web.archive.org/web/20071020052454/http://www.ballance.org/news.htm (web.archive.org) Ballance Developers Homepage (archived on 20 October 2007)]
 +
As of now, all information about the official Ballance is very scarce. This game mainly relies on the player group to research, support and publicize.
  
截至目前,关于Ballance官方的一切信息都非常稀少。本游戏主要依靠玩家群体自行研究、支持、宣传。
+
== Related works ==
 
 
== 相关作品 ==
 
 
 
Ballance is arguably one of the earliest 3D ball games. In addition, there are many formal companies launched completely independent of other ball games; Its excellent playability has also attracted many copycats to create new games: PIRATED BALLANCE Games and Fan Games created by Gamers in game forums。Main entry:
 
  
* [[滚球游戏]]
+
Ballance is one of the earliest verifiable 3D rolling ball games. In addition to this, there are other fully independent rolling ball games launched by regular companies; its excellent playability also attracts many people to imitate and create new games: this includes pirated Ballance games and games Players in the forum draw on fan games created by gameplay. Main article:
 +
* [[Rolling ball games]]
 
* [[:Category:Ballance derivatives]]
 
* [[:Category:Ballance derivatives]]
  

2023年5月17日 (三) 19:11的最新版本

Chinese version / 中文版: Ballance/zh
Ballance
Ballance.jpg
MenuLevel of Ballance
Game details
Genre Puzzle
Platform Microsoft Windows
Developer Cyparade
Publisher Atari
Designer Klaus Riech
Composer Mona Mur
Mode Single-player
Release Europe: 2 April 2004 (20 years, 6 months ago)
North America: 25 October 2006 (18 years ago)

Ballance is a 3D video game developed by German studio Cyparade, published by Atari and released in 2004.

In Ballance, players need to manipulate a ball of which the physical properties can be transformed to travel through large and complex mazes in space, avoid traps and solve puzzles, and finally reach the balloons to complete the level. The game provides 13 original levels with roughly increasing difficulties for players to explore (level 13 is the downloadable content, but current installation packages generally include level 13), and a score system to attract players to challenge to get better results. In addition, the very real physics engine makes the manipulation of balls feel very close to that in real life, which greatly improves the playability of the game, and enables players to fully experience the effect of gravity, eventually feeling the charm of "balance".

Ballance comes with 5 languages by default, including German, French, English, Spanish, and Italian. A fan-made Chinese version is also available in Chinese Ballance Forum as a patch.

How to play

In the interface of menus, all operations can be completed by mouse. At the same time, and keys can be used to select the option, and to adjust the option parameters, Enter to set the option, and Esc to return (pressing Esc in the main menu makrs the game confirms whether to quit). While ingame, , , , and controls the movement of the ball, Space to expand the field of view. Left Shift + / adjusts the direction of the camera by turning 90°, and Esc pauses the game.

System requirements

Since Ballance has been released for a long time, most computers today can run it.

The requirements of the configurations can be found in the documentation included in Ballance:

Hardware / software Minimum requirement Recommended
RAM 64 MB 128 MB
Hard disk space 150 MB More than 150 MB
CPU 350 MHz Intel Pentium II 450 MHz INTEL Pentium III
Graphics card Integrated Graphics Card 3D graphics card with 16 MB RAM as minimum
Driver CD-ROM CD-ROM
Operating system Windows 98 (No Windows NT) Windows ME / 2000 / XP
DirectX version 8.1 Greater than 8.1

In addition, because Ballance is largely incompatible with the configuration of today's computers, it is often impossible to run the real performance of today's computers during runtime, resulting in stalls, dropped frames, and other serious BUG. If you need to optimize the running effect of Ballance, please refer to Ballance Optimization. If you can’t run Ballance, you can refer to Q&A#非Windows XP系统打不开游戏/进入游戏黑屏/游戏内吃命卡死怎么办? in the prompt method to solve.

Game information

The Ballance level is made up of Objects and Roads (as well as some miscellaneous elements like decoration).

Topics & activities

After 15 years' developing, currently main topics in Ballance forums are:

In addition, new discussions have recently been produced, and good results have been achieved:

  • Background: Use image software to create a new Ballance background scene.

For details, please jump to the relevant page given above to browse.

Objects

Main article: Object

In order to make the level more challenging, more playable, and more interesting, a large number of objects are provided in Ballance. In the process of making maps, the clever combination of these objects can greatly affect the game experience and map quality of a level.

Specially,the internal procedure mechanism of Extra Points and Extra Lifes is the same as that of various objects, so it is generally regarded as an object.

Background

Main article: Background

That is "background". Except that levels 4 and 13 share the same background, each level of Ballance is conducted in a different scene environment. The scene is only determined by the background texture under \ Ballance \ Textures \ Sky, and the scene will not affect the brightness of the game level. The brightness of different levels is determined by certain files under \ Ballance \ 3D Entities.

Game loopholes and level design issues

Main article: Bugs and glitches

Ballance has many bugs and glitches like other games. They may be harmful, cause the game to crash and cause shock to the player due to the sudden appearance; they may also be beneficial to the game process and be approved for use in racing.

In addition, the original levels contain level design errors, which causes inability to complete the levels, such as:

  • Non possum mori: The ball is stuck in a certain area and cannot commit suicide or escape. Without a suicide device, the player has to restart the game.
  • Non possum vivi: The player changed the wrong ball attribute and could not pass the level, and the logic design error of the map made it impossible to change the ball attribute even after suicide and rebirth.

Player Group

In China, currently only 相关QQ群 created by Chinese Ballance Forum and Bar Friends are active (another previous active forum 中国Ballance联盟 is closed). There are various forums scattered internationally, and only Discord服务器 established by BearKidsTeam is highly active and can receive more game resources. On the left side of this page there is a "Related Websites" column to enter these discussion sites.

History

Ballance was designed by Klaus Riech, developed by Cyparade and published by Atari on 2 April 2004 (Europe), with the music composer being Mona Mur; its North America version was released on 25 October 2006. Its offical website was http://www.ballance.org/, however, after 2006, no new news was added and this website has been shut down since 2009. (web.archive.org) Ballance Developers Homepage (archived on 20 October 2007) As of now, all information about the official Ballance is very scarce. This game mainly relies on the player group to research, support and publicize.

Related works

Ballance is one of the earliest verifiable 3D rolling ball games. In addition to this, there are other fully independent rolling ball games launched by regular companies; its excellent playability also attracts many people to imitate and create new games: this includes pirated Ballance games and games Players in the forum draw on fan games created by gameplay. Main article:

See also

Wikipedia: Ballance