Ballance
Chinese version / 中文版: | Ballance/zh |
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Translation needed | ||
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MenuLevel of Ballance | |
Game details | |
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Genre | Puzzle |
Platform | Microsoft Windows |
Developer | Cyparade |
Publisher | Atari |
Designer | Klaus Riech |
Composer | Mona Mur |
Mode | Single-player |
Release |
Europe: 2 April 2004 (20 years, 7 months ago) North America: 25 October 2006 (18 years ago) |
Ballance is a 3D video game developed by German studio Cyparade, published by Atari and released in 2004.
In Ballance, players need to manipulate a ball of which the physical properties can be transformed to travel through large and complex mazes in space, avoid traps and solve puzzles, and finally reach the balloons to complete the level. The game provides 13 original levels with roughly increasing difficulties for players to explore (level 13 is the downloadable content, but current installation packages generally include level 13), and a score system to attract players to challenge to get better results. In addition, the very real physics engine makes the manipulation of balls feel very close to that in real life, which greatly improves the playability of the game, and enables players to fully experience the effect of gravity, eventually feeling the charm of "balance".
Ballance comes with 5 languages by default, including German, French, English, Spanish, and Italian. A fan-made Chinese version is also available in Chinese Ballance Forum as a patch.
目录
How to play
In the interface of menus, all operations can be completed by mouse. At the same time, ↑ and ↓ keys can be used to select the option, ← and → to adjust the option parameters, Enter to set the option, and Esc to return (pressing Esc in the main menu makrs the game confirms whether to quit). While ingame, ↑, ↓, ←, and → controls the movement of the ball, Space to expand the field of view. Left Shift + ←/→ adjusts the direction of the camera by turning 90°, and Esc pauses the game.
System requirements
Since Ballance has been released for a long time, most computers today can run it.
The requirements of the configurations can be found in the documentation included in Ballance:
Hardware / software | Minimum requirement | Recommended |
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RAM | 64 MB | 128 MB |
Hard disk space | 150 MB | More than 150 MB |
CPU | 350 MHz Intel Pentium II | 450 MHz INTEL Pentium III |
Graphics card | Integrated Graphics Card | 3D graphics card with 16 MB RAM as minimum |
Driver | CD-ROM | CD-ROM |
Operating system | Windows 98 (No Windows NT) | Windows ME / 2000 / XP |
DirectX version | 8.1 | Greater than 8.1 |
此外,由于Ballance很大程度上与现今计算机的配置不兼容,因此运行时往往无法发挥如今计算机的真实性能,导致卡顿、掉帧以及其他的一些严重BUG。若需优化Ballance的运行效果,请参见Ballance的优化。
如果您无法运行Ballance,可以参照Q&A/zh#非Windows XP系统打不开游戏/进入游戏黑屏/游戏内吃命卡死怎么办?中的提示方法解决。
游戏内容
主条目: Ballance关卡结构 |
Ballance关卡由存盘点、机关、飞船构成。(斜体为必不可缺的元素)
Topics & activities
After 15 years' developing, currently main topics in Ballance forums are:
此外,近期还产生了新的讨论内容,并且取得了不错的成果:
- 背景: 利用图像软件制作全新的Ballance背景场景贴图。
详情请跳转至以上给出的相关页面进行浏览。
机关
主条目: 机关大全 |
为了使关卡更有挑战性、更具可玩性、更加趣味性,Ballance中提供了大量的机关道具。在自制地图的过程中,这些机关的巧妙搭配可以在很大程度上影响一个关卡的游戏体验和地图质量。
特别地,分数球、生命球的内部程序机理和各种机关相同,因此一般也视为机关。
场景
主条目: 背景 |
即“背景”。除了第4关和第13关共用一个背景外,Ballance的每一关都在不同的场景环境下进行。场景仅仅由\Ballance\Textures\Sky下的背景贴图决定,并且场景不会影响游戏关卡的光照亮度。不同关卡的光照亮度由\Ballance\3D Entities下的某些文件确定。
游戏漏洞和关卡设计问题
主条目: Ballance漏洞 |
Ballance和其他游戏一样拥有许多BUG。它们可能是危害性的,导致游戏崩溃并且由于突然出现而对玩家造成惊吓;也可能对游戏进程有益,被认可使用在竞速中。
此外,原版关卡地图在制作时由于制作者的失误,导致有些情况下球会卡死无法移动或彻底无法继续游戏。即:
玩家群体
在中国国内目前仅有Ballance吧与吧友创立的相关QQ群在活跃(先前的另一活跃论坛中国Ballance联盟已关闭)。国际范围上则分散有各式各样的论坛,其中仅有BearKidsTeam建立的Discord服务器活跃度较高且能收到更多游戏资源。在本页面左侧有“相关网站”一栏可以进入这些讨论网站。
History
Ballance was designed by Klaus Riech, developed by Cyparade and published by Atari on 2 April 2004 (Europe), with the music composer being Mona Mur; its North America version was released on 25 October 2006. Its offical website was http://www.ballance.org/, however, after 2006, no new news was added and this website has been shut down since 2009. (web.archive.org) Ballance Developers Homepage (archived on 20 October 2007) 截至目前,关于Ballance官方的一切信息都非常稀少。本游戏主要依靠玩家群体自行研究、支持、宣传。
相关作品
Ballance是可考证的最早的3D滚球游戏之一。除此之外,还有许多正规公司推出的完全独立的其他滚球类游戏;它绝佳的可玩性也吸引了很多人模仿制作新的游戏:这其中又包括了盗版的Ballance游戏和游戏论坛中的玩家借鉴游戏玩法所创作的同人游戏。主条目: