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Level 13
,→Design problems
=== Design problems ===
Some areas of this level are obviously poor in detail and the design is slightly insufficient. For example, the [[guard rail]] lacks "[[screws]]", and the last spiral [[rail]] is actually in a [[road]] sound effect [[group]]. Not only are there many ''[[non possum mori]]'' s, 13-4 even has a serious design loophole of a ''[[non possum vivi]]''. Deterioration of detail is often attributed to lack of time for the production team to examine the map carefully.
There is no [[cloud layer]] in this level, but there is a cloud layer model, which is at a very high position equivalent to the main part of the map, and in the normal game process cannot be observed.