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Ball

删除11字节2019年10月15日 (二) 12:51
无编辑摘要
{{Translation}}
[[File:三种球.jpg|thumb|The appearance of three types of ball (from left: paper ball, wood ball, and stone ball).]]
'''Ball''', or called the '''player ball''', is the core of [[Ballance]] and the only element that can be controlled py by the player directly. The mean diameter of every type of ball is 4 meters: while the shapes of wood ball and stone ball are perfectly round, while the paper ball is irregular, with its maximum width being 5 meters.
== Types ==
== Effects ==
* 球可以触发Balls can activate [[存档点checkpoint]]s.* 仅有球到达[[机关]]附近时,机关才会加载。其余时间机关是静止的。Only when a ball comes near the modules will they be loaded, otherwise they are "frozen".* 石球(无论修改其质量为何值)可以在接触时使Stone ball can break down [[软木桥suspension bridge]]断裂。但是需要注意的是,s on contact, regardless of its mass (if changed by editing [[道具球|道具石球Balls.nmo]]并不会产生此效果。); however the prop stone ball will not do so.
== Did you know ==
* 木球和石球的形状是直径为4米的正球体,且被脚本写死;纸球的形状则是不规则的,通过修改[[Balls.nmo/xh|Balls.nmo]]甚至可以更改其形状(包括碰撞箱)。而在Balls.nmo中修改其余两种球的形状,只会改变它们的外观,而它们正球体的碰撞箱不会变。
* 虽然默认纸球的弹力是石球的4倍,木球的弹力是石球的2倍,修改Balls.nmo时将三者等比调高,制作出[[弹力球]]时却会导致石球表观弹力高于木球,木球表观弹力高于纸球。推测这可能是三者空气阻力不同所致。
* 纸球可以被风扇吹起,而道具纸球不能。
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