FixCube
Chinese version / 中文版: | FixCube/zh |
---|
FixCube is a 4x4x4 cube object located at (0, 0, 0), which is the only 3D object in Levelinit.nmo.
It is physicalized in Levelinit.nmo/Levelinit_build/Process Placeholder/init Placeholders, with these parameters below:
Object | Fixed | Friction | Elasticity | Mass (ton) | Linear Damping | Rotation Damping | Collision Group |
---|---|---|---|---|---|---|---|
FixCube | Yes | 0.7 | 0.4 | 1.0 | 0.1 | 0.1 | (ignores any collisions) |
This object is used in several objects to connect the ends of fixed axes; it is also used in other game scripts as a reference object with a known and fixed position.