英文版 / English version: | First CLU's Level |
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First CLU's Level | |
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第二小节的存档点附近的预览图 | |
基本信息 | |
源语言名 | CL 1 – First CLU's Level |
作者 | CLU[1] |
发布时间 | 2019年5月30日[2] |
小节数 | 4 |
拓展信息 | |
授权类型 | 免费使用或转载 |
适用于 | Ballance |
包含在地图包中 | 是 |
纪录认证支持于 | Ballance |
First CLU's Level,全名 CL 1 – First CLU's Level,是一张由 CLU[1] 制作的自制地图,发布于 2019 年 5 月 30 日 (UTC)[2]。这张地图在Discord平台的Ballance社区中被发布。
目录
内容
下载
原地图文件的大小是 2.2 MB;但若经过清理,大小可以被减到剩下不到 1 MB。
版本 | 日期 | 下载 |
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清理版 | 2019-06-01 | – |
原版 | 2019-05-30 | 文件:CL 1 - First CLUs Level.nmo |
画廊
评价
Translation needed | ||
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So I just tried the level and here are my feedbacks or reviews (on the standards in our Chinese forum, and something bad is that the standards, or the definition of “fine works” are really difficult to reach for new mappers as the custom mapping has been started since 2008, but don't be discouraged; since you're the first non-Chinese person to release a completed custom level, I can only compare it with earlier Chinese levels):
1. On the general designs of this level:
Really exquisite and creative design with almost no flaws, better than most new Chinese mappers.
Some explanations: for example, sometimes when you die (which means that your ball falls and touches the death zone, or the depth test cubes and is reseted to the checkpoints), you find your can't get the correct type of ball to pass the level; when you get stucked at someplace and can't move or die, only to restart the level. These are called flaws in mapping.
2. On the minutiae of this level:
Sadly the minutiae of this level still can't reach the common standards in Chinese forums, although already better than most levels of Chinese mappers. But it's easy to improve.
Some explanations: the minutiae are, for example, the precise matching up and aligning of floors (rails, and their textures) and modules, the hitting and rolling sounds of floors and rails, the disposing of unused and useless objects and components, etc. – BallanceBug(于 Discord 服务器),2019年6月1日