“Klaus Riech”的版本间的差异
BallanceBug(讨论 | 贡献) 小 (2个标签:移动版编辑、移动网页编辑) |
BallanceBug(讨论 | 贡献) 小 |
||
第1行: | 第1行: | ||
{{Languages|zh|克劳斯·里希}} | {{Languages|zh|克劳斯·里希}} | ||
{{RealPeople}} | {{RealPeople}} | ||
− | '''Klaus Riech''', born 1968<ref name="ref1">In the [[Discord Ballance Server|Discord server of Ballance]] {{Resize|(16 August 2019)}}; {{Resize|Re-posted at [https://tieba.baidu.com/p/6231978484 【特大新闻】 疑似 Ballance 原设计师出现] (In [[Chinese Ballance Forum]])|0.8em}}</ref> (age {{ | + | '''Klaus Riech''', born 1968<ref name="ref1">In the [[Discord Ballance Server|Discord server of Ballance]] {{Resize|(16 August 2019)}}; {{Resize|Re-posted at [https://tieba.baidu.com/p/6231978484 【特大新闻】 疑似 Ballance 原设计师出现] (In [[Chinese Ballance Forum]])|0.8em}}</ref> (age {{AgeY|1968}}), is the chief designer, project manager, art director of the game [[Ballance]]. |
Riech is credited on the design of Ballance (2004), [[Wikipedia:Manhunt 2|Manhunt 2]] (2007) and [[Wikipedia:Spec Ops: The Line|Spec Ops: The Line]] (2012), the scripting of [[Wikipedia:Michael Schumacher Racing World Kart 2002|Michael Schumacher Racing World Kart 2002]] (2002).<ref>[https://www.mobygames.com/developer/klaus-riech/credits/developerId,137484/ Klaus Riech Video Game Credits and Biography - MobyGames]</ref> However, he later stepped out of the computer games business because he found it too "inhumane", and he became an animal rights activist and total organic food expert.<ref name="ref2">[https://invalidmemory.wordpress.com/2018/11/23/player-two-an-interview-with-mona-mur Player Two: An Interview with Mona Mur] {{Resize|(23 November 2018)}}</ref> | Riech is credited on the design of Ballance (2004), [[Wikipedia:Manhunt 2|Manhunt 2]] (2007) and [[Wikipedia:Spec Ops: The Line|Spec Ops: The Line]] (2012), the scripting of [[Wikipedia:Michael Schumacher Racing World Kart 2002|Michael Schumacher Racing World Kart 2002]] (2002).<ref>[https://www.mobygames.com/developer/klaus-riech/credits/developerId,137484/ Klaus Riech Video Game Credits and Biography - MobyGames]</ref> However, he later stepped out of the computer games business because he found it too "inhumane", and he became an animal rights activist and total organic food expert.<ref name="ref2">[https://invalidmemory.wordpress.com/2018/11/23/player-two-an-interview-with-mona-mur Player Two: An Interview with Mona Mur] {{Resize|(23 November 2018)}}</ref> |
2020年1月28日 (二) 22:19的最新版本
Chinese version / 中文版: | 克劳斯·里希 |
---|
Klaus Riech, born 1968[1] (age 55–56), is the chief designer, project manager, art director of the game Ballance.
Riech is credited on the design of Ballance (2004), Manhunt 2 (2007) and Spec Ops: The Line (2012), the scripting of Michael Schumacher Racing World Kart 2002 (2002).[2] However, he later stepped out of the computer games business because he found it too "inhumane", and he became an animal rights activist and total organic food expert.[3]
Riech only has one ear: he damaged his eardrum when he was in his teenage years. He and the music composer of Ballance, Mona Mur, are friends.[3]
Riech lives in Berlin currently.[1] He joined the Discord server of Ballance in August 2019.
References
- ↑ 1.0 1.1 In the Discord server of Ballance (16 August 2019); Re-posted at 【特大新闻】 疑似 Ballance 原设计师出现 (In Chinese Ballance Forum)
- ↑ Klaus Riech Video Game Credits and Biography - MobyGames
- ↑ 3.0 3.1 Player Two: An Interview with Mona Mur (23 November 2018)