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Stopper
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{{Languages|zh|Stopper/zh}} {{Infobox | title = Stopper | image = [[File:Bascule bridge-level2.jpg|210px]] | caption = A bascule bridge is being knocked down by the stone [[ball]]; a stopper used as bedding can be seen in the right. | header1 = Basic information | label2 = Floor module | data2 = Phys_FloorStopper | label3 = Levels of appearance | data3 = All levels }} '''Stopper''' is the common name for objects in the ''Phys_FloorStopper'' [[group]]. It is a type of physical floor and is only effective for entities (including most [[object]]s and [[prop ball]]s) other than the [[player ball]]. Since its [[collision group]] is the same as the player ball, the latter just ignores and gets through it on "contact".
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