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Ballance Massive Multiplayer Online
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{{Languages|zh|Ballance大型多人在线游戏}} {{Distinguish|This page is served for BMMO system, not [[BallanceMMOClient]] and its usages.}} {{Seealso|See also: [[BallanceMMOClient]]{{Dot}}[[BallanceMMOServer]] }} {{Appbox |name=Ballance Massive Multiplayer Online |screenshot=bmmo.png |screenshotDesc=The multiplay game window implemented by BallanceMMO system. |author=Swung0x48, BallanceBug |suit=Ballance |link=[https://github.com/Swung0x48/BallanceMMO GitHub Repository], [https://dl.bmmo.bcrc.site/ Publish Website] |dependency=The Latest [[BML2]] or [[BMLPlus]] |status=active |date=19 Apr, 2021 ({{AgeYM|2021|4|19}} ago) |latest=N/A |license= * v1:Apache License * v2 and v3:Unknown License }} {{Cquote|yyc12345|This is a brand-new, groundbreaking system. This system revives Ballance community.}} '''Ballance Massive Multiplayer Online'''(abbr, BMMO) is a groundbreaking system created by Swung0x48 and maintained by BallanceBug. It allows a player to play Ballance with other players with low latency via a deployed central BMMO server. The ball of other players will be rendered as a shadow ball (transparent ball) in the game, and a player name label will also be attached to it. Moreover, real-time chat, detecting cheat status (cheat mode on or off) are also available. BMMO is stable enough and has been used for [[Chinese Ballance Community Tournament]]s and [[BallFighters]]' competitions.
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