FixCube

来自Ballance Wiki
BallanceBug讨论 | 贡献2019年12月11日 (三) 22:24的版本
跳转至: 导航搜索
Chinese version / 中文版: FixCube/zh

FixCube is a 4x4x4 cube object located at (0, 0, 0), which is the only 3D object in Levelinit.nmo

It is physicalized in Levelinit.nmo/Levelinit_build/Process Placeholder/init Placeholders, with these parameters below:

Object Fixed Friction Elasticity Mass (ton) Linear Damping Rotation Damping Collision Group
FixCube Yes 0.7 0.4 1.0 0.1 0.1 (ignores any collisions)

This object is used in several modules to connect the ends of fixed axes; it is also used in other game scripts as a reference object with a known and fixed position.