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Extra Point

删除869字节2023年5月17日 (三) 19:16
无编辑摘要
{{Languages|zh|分数球}}
{{机关简介Object
| name = Extra_Point
| img = [[File:ExtraPoint-sample.jpg|120px]]
| desc = Extra Point An extra point in Level 7. | module modul = P_Extra_Point | cn_name = 分数球 | appearance levels = All levels
}}
'''Extra Point''' (The English help documentation that comes with Ballance calls it ''Point Extra'''in the [[help document]]),or'''Extra points(额外分数é wài fēn shù)'''、'''Reward score(奖励分数jiǎng lì fēn shù)'''and so on,The is an auxilary object with the appearance is of six small metal balls with red "tails" spinning around a large metal core that constantly rotates, which gives extra points upon contact. When it turns, there is a red like "comet tail", and the red reflection generated If placed on the bottom top of a [[路面floor]], a red glow as reflection appears.
== Function ==
By default the player is players start with 1000 points<ref>Level 1 has starts with 1000 points, while for the remaining levels have it's only 999. Even if you modify the initial score set in Gameplay.NMO, the The initial score of the remaining levels will actually always be 1 lesseven by modifying [[Gameplay. The reason is currently nmo]], for unknownreasons.</ref>,Reduced , decreasing by 2 points per second. These parameters can be changed by modifying [[Gameplay.nmo]].
[[玩家球]] After touching the "metal core" in the centeris touched by the [[player ball]], the "metal core" disappears, accompanied by with a [[音效sound effect]], adding 100 bonus extra points, and the remaining 6 small balls will start chasing the player Ball, but in factball. However, as long as the player's ball maintains a certain speed, the small score ball is difficult balls are never able to catch upit. Each score small ball increases by 20 bonus points, which means that giving the entire score ball increases point increased by a single extra point of 220 bonus points.
If After obtaining the player's ball has [[死亡]] extra points, they will not appear again even after having obtained the score ball in [[小节resetting]], the score ball will not appear again, which is different from [[生命球Extra Life|extra lives]]. If there are still score point balls chasing the player when the player activates the a new [[存档点checkpoint]] or when they dieon death, they will just disappear directly.<ref>This is also the only [[机关module]] (机关 commonality) in the help document that disappears is mentioned to disappear when reaching a new section mentioned in the help documentation that comes with Ballance[[sector]].</ref>
Extra Point points will be calculated to into the total score after customs clearance[[completion of levels]].
== Do Did you know? ==
[[File:FarLandsExtraPoint-1e5.png|256px|thumb|right|Appearance of extra point in “[[边境之地Far Lands]]” in of Ballance,The figure shows an example of the appearance of a fractional sphere when the absolute value of the Z-axis coordinate is high.]]* Unlike Extra Lifeextra lives, even if the player's remaining score is reduced to 0, they can still continue the game can be continued normally.* The player ball needs to touch the "core" of the score ball extra balls to trigger itthem, which is different from the life ball that extra lives, which only needs to touch requires touching of the edge to gain Extra Life.* After pressing the <code> {{Kbd|Esc </ code> }} key, the score ball can still continue to movemotion of point balls continues, and but the player ’s 's remaining score is still at this timepoint freezes. Therefore, so pressing Esc is a common time-saving trick to obtain the chasing score ball can save points. This approach is widely used in [[竞速high score|high-score speedruns]] of the HS model.* The Extra Point point is regarded as the only organ module that cannot be reset in a way that dies within a barafter resetting of the player ball.* Due to If players keep the error game running for a long time, errors generated by floating-point arithmetic, when the player rests for a long time in the game, the error values gradually accumulatesaccumulate, which will cause the "small ball" of the fractional ball causes extra points to gradually diverge from the centerdistort more and more. When The farther the [[制图]] places an object far away extra points are placed from the origin of original point, the coordinates so that more quickly and severely the "[[边境之地Far Lands]]" phenomenon occurs, the fractional sphere dispersion phenomenon can be is observed more quickly. When the absolute value of the coordinate of a certain an axis is higher than about 200,000 {{来源请求cn}}, the “ball” of the fractional ball is point balls are quickly separated from the their following “trace”, and along with the passage of time, along the coordinate axis exceeding this value Keep pulling away“traces”. The score ball is no longer They are not easy to catch up with the player's ball, it will be still near the player's ball, and the player needs to manually harvest the score ballthem. When it is higher than about 500,000 {{来源请求cn}}, the score ball will directly extra points look like a as if they have "fall fallen apart".* Placing and shrinking the fractional ball within Resizing extra points in [[Virtools]] will only cause the "core" of the fractional ball them to be more dispersed in the game, and will not cause without any changes in the shape of the core, the fractional ball and the tracksize== References == <references />
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