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Box

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Chinese version / 中文版: 箱子
AmboxDistinguish.png
This page is about the box as an independent module, not the box under the falling stone.
Box
3-3中的大量木箱.jpg
Boxes at section 3, level 3, which is used for obstructing the player ball and paving.
Basic information
Module name P_Box
Name Box
Level(s) of appearance Levels except 13

The box, also called the wooden box, which is denoted as P_Box in game, is an abundant module with a simple shape: a cube, with its edges measuring 5 meters in length. Its texture looks like a box with a silver metal frame and some nails.

Description

Boxes are heavily used as an obstacle to the ball, and sometimes intercepting the ball to slow it down when it is at high speed; it is also used for paving the way, which requires the ball to push it to a proper place, such as in the third section of level 3.

Yhe box and the box under the falling stone are not the same modules: the latter is smaller in size and heavier.

Physical parameters

The model and data of the box are stored at Ballance Folder\3D Entities\PH\P_Box.nmo, which is composed of only one object named P_Box_MF. Its hitbox is of the same size as its appearance.

Below is the comparison between the parameters of the box and the box under the falling stone.

Object Edge length (meter) Friction Elasticity Mass (ton) Linear damping Rotational damping
Box 5x5x5 0.7 0.3 1.0 0.1 0.1
Falling-stone box 4.1x4.1x5 0.8 0.4 1.4 0.1 0.1

Did you know

  • A single box can be pushed by any types of ball, including the paper ball (though very hard).
  • Boxes are heavily used in default levels, except in level 13, where it only exists the falling-stone box.