更改

跳转至: 导航搜索

Ballance

添加187字节2020年4月3日 (五) 20:13
游戏漏洞和关卡设计问题
即“背景”。除了第4关和第13关共用一个背景外,Ballance的每一关都在不同的场景环境下进行。场景仅仅由\Ballance\Textures\Sky下的背景贴图决定,并且场景不会影响游戏关卡的光照亮度。不同关卡的光照亮度由\Ballance\3D Entities下的某些文件确定。
== 游戏漏洞和关卡设计问题 Game loopholes and level design issues ==
{{主条目|Ballance漏洞}}
Ballance和其他游戏一样拥有许多BUG。它们可能是危害性的,导致游戏崩溃并且由于突然出现而对玩家造成惊吓;也可能对游戏进程有益,被认可使用在竞速中。Ballance has many bugs like other games. They can be harmful, causing the game to crash and frightening the player due to the sudden appearance; they can also be beneficial to the progress of the game and are recognized for use in racing.
此外,原版关卡地图在制作时由于制作者的失误,导致有些情况下球会卡死无法移动或彻底无法继续游戏。即:In addition, due to the mistakes of the creators during the production of the original level map, the ball may be stuck in some cases, unable to move or completely unable to continue the game.They are:
* [[欲死不能]] 玩家球体卡死在某区域无法自杀或脱逃,无自杀器的情况下只得重新开始游戏。The player's ball is stuck in a certain area and cannot commit suicide or escape. Without a suicide device, the player has to restart the game.* [[欲生不能]] 玩家更换了错误的球属性无法过关,而地图逻辑设计失误导致即使自杀重生也无法更换球属性,只得重新开始游戏。Players can't pass the game if they change the wrong ball attributes, and the map logic design error makes it impossible to change the ball attributes even after suicide and rebirth. They can only restart the game.
== 玩家群体 ==
32
个编辑

导航菜单