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Ballance
,→游戏漏洞和关卡设计问题
即“背景”。除了第4关和第13关共用一个背景外,Ballance的每一关都在不同的场景环境下进行。场景仅仅由\Ballance\Textures\Sky下的背景贴图决定,并且场景不会影响游戏关卡的光照亮度。不同关卡的光照亮度由\Ballance\3D Entities下的某些文件确定。
== 游戏漏洞和关卡设计问题 Game loopholes and level design issues ==
{{主条目|Ballance漏洞}}
* [[欲死不能]] 玩家球体卡死在某区域无法自杀或脱逃,无自杀器的情况下只得重新开始游戏。The player's ball is stuck in a certain area and cannot commit suicide or escape. Without a suicide device, the player has to restart the game.* [[欲生不能]] 玩家更换了错误的球属性无法过关,而地图逻辑设计失误导致即使自杀重生也无法更换球属性,只得重新开始游戏。Players can't pass the game if they change the wrong ball attributes, and the map logic design error makes it impossible to change the ball attributes even after suicide and rebirth. They can only restart the game.
== 玩家群体 ==