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FixCube
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{{Languages|zh|FixCube/zh}} '''FixCube''' is a 4x4x4 cube object located at (0, 0, 0), which is the only 3D object in [[Levelinit.nmo]]. It is physicalized in {{kbd|Levelinit.nmo/Levelinit_build/Process Placeholder/init Placeholders}}, with these parameters below: {| class="wikitable" |- ! scope="col"| Object ! scope="col"| Fixed ! scope="col"| Friction ! scope="col"| Elasticity ! scope="col"| Mass (ton) ! scope="col"| Linear Damping ! scope="col"| Rotation Damping ! scope="col"| [[Collision Group]] |- ! scope="row"| FixCube | Yes | 0.7 | 0.4 | 1.0 | 0.1 | 0.1 | (ignores any collisions) |} This object is used in several [[object]]s to connect the ends of fixed axes; it is also used in other game [[script]]s as a reference object with a known and fixed position. {{Element list}}
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